Description of Mondioring - in part taken from the MR rule book.
The Mondio Ring program was developed by many delegates from Europe and America, in the hope that it would be the rallying point of the national programs which already exists, and that it would be a rewarding union for all the handlers who work with their dogs, whether they are inexperienced or experienced. In the Philippines, Mondio Ring is overseen by the Philippine Mondio Ring Association., Inc. (PMRAI).
Click here for International rules of Mondioring Competition (English Draft)
Click here for PMRA Brevet rules
Mondio Ring is meant to be: 
- Entertaining to the spectators
- a game of progressive difficulties for the participants
- a match for the passionate dog handlers.
Practicing Mondio Ring requires:
- a place with different equipment
- one or two decoys, protected by a bitesuit, who will be partners for the dogs
- their dog handler
- the judges who are meant to judge based on Mondio Ring regulations. These regulation include exercises where points are achieved, and the deductions from these when faults are made.
- a dog to perform as chien en blanc ("practice dog") at each level

So it is to be understood by everyone, the Mondio Ring program must :
- concisely describe the exercises
- be easy to practice
- be clear in it's judgment
Each time an exceptional situation may occur or insufficient rules are noticed, the judges must never forget the basic principles, which motivated the founders when they made the program. Above all they must respect the regulations and prohibit any misused interpretation that may harm the dogs.
The purpose of the Mondio Ring regulation must attach importance to:
- proficiency of the dogs
- the quality of their education
- the ability of the dog handler
- above all, the inborn character of the dogs.
The program is composed of three sections which are followed in the prescribed order: 
- Obedience
- Jumps
- Protection
The order of the exercises of each section is drawn by lots at the beginning of each trial and will be the same for every competitor at each level.
Note: The Mondio Ring regulation is to be translated in many languages. Nuances and approximations may be different from one translation to another and effect how good the rules may be. In case of disagreements the regulation in French applies.
Exercises
When competing in Mondio Ring, the dog has no collar or leash on at any time except during the heel on leash. No food rewards or physical corrections are allowed at any time while competing. Points for an exercise will be lost for multiple commands, incorrect commands, or failure of the dog or handler to perform the exercise correctly. There is a 1 second leeway on the outs before the dog is penalized for being slow to out. Control is emphasized from the moment the dog/handler team walks onto the field, until they leave at the end.
Mondio Ring consists of a number of exercises. A Dog competing at MRIII will be able to do the following:
Heel Off Leash This exercise is done in a pattern determined by the judge with multiple stops and starts, left and right turns, and turn about. The handler might also be required to pick things up, carry things, go through various obstacles, etc. |
|
|
Positions
|
Thrown Retrieves |
Scent Discrimination |
Send Away |
|
|
Palisade |
Long Jump
|
Face Attack |
|
Fleeing Attack |
Defense of Handler
|
|
|
|
Stopped Attack |
Guard of Object |

Mondio Ring Points per Level
Exercises |
MR1 |
MR2 |
MR3 |
1.Obedience (maximum point) |
55 |
85 |
85 |
Heel Off Leash |
6 |
6 |
6 |
Absence of the Handler |
10 |
10 |
10 |
Food Refusal |
5 |
12 |
12 |
Retrieve of Object |
12 |
12 |
12 |
Send Away |
12 |
12 |
12 |
Change of Position |
10 |
20 |
20 |
Search and Retrieve |
|
15 |
15 |
2. Jumps (maximum points) |
15 |
35 |
55 |
Hurdle Jump (1.0m/1.1m/1.2m) |
15* |
20 |
20 |
Long Jump (3.0m/3.5m/4.0m) |
15* |
15* |
20 |
Palissades (1.8-2.3m) |
15* |
15* |
15 |
(* Handler options) |
|
|
|
3. Protection (maximum points) |
130 |
180 |
260 |
Face Attack with Stick & Jump for MR 2 & 3 |
50 |
40 |
50 |
Flee Attack with Revolver |
50 |
30 |
30 |
Defense of Handler |
30 |
30 |
30 |
Attack with Article |
|
40 |
50 |
Search and Escort |
|
40 |
40 |
Guard the Object |
|
|
30 |
Stopped Attack |
|
|
30 |
Total Points |
200 |
300 |
400 |
* Any of the Optional Jumps
The Jumps point Break Down
Hurdle
Height |
1.00 m |
1.10 m |
1.20 m |
MR I |
15 pts |
- |
- |
MR II |
12 pts |
16 pts |
20pts |
MR III |
12 pts |
16 pts |
20 pts |
Palisade
Height |
1.80 m |
1.90 m |
2.00 m |
2.10 m |
2.20 m |
2.30 m |
MR I |
15 pts |
- |
- |
- |
- |
- |
MRII |
12 pts |
13 pts |
14 pts |
15 pts |
- |
- |
MR III |
5 pts |
7 pts |
9 pts |
11 pts |
13 pts |
15 pts |
Long Jump
Length |
3.00 m |
3.5 m |
4.0 m |
MR I |
15 pts |
- |
- |
MR II |
12 pts |
15 pts |
- |
MR III |
12 pts |
16 pts |
20 pts |
A team must have 80% of total score to pass its individual level.
Commands Used in Mondio Ring
|
|
|
|
Lakad |
Heel |
Au pied |
Fuss |
Upo |
Sit |
Assis |
Sitz |
Hintay |
Stay |
Reste |
Bleib |
Dapa |
Down |
Coucher |
Platz |
Dito |
Come/Here |
Ici(e see)/ |
Hier |
Tayo |
Stand |
Debout |
Steh |
Kuha |
Retrieve/ |
Rapporte |
Bring |
Talon |
Jump |
Saute (soot)/ |
Hopp |
Diretso |
Go Out/ |
En Avant |
Voraus |
Kagat |
Attack |
Attaque/ |
Packen/ |
Bitaw |
Out/Let Go |
Halte(alt)/ |
Aus |
Tahol |
Speak/ |
Aboie |
Gib Laut |
Click here for International rules of Mondioring Competition (English Draft)



Long Sit/Down (Absence of Handler)
Food Refusal 


High Jump 


Face Attack with Accessories
.
There are two decoys during this exercise that mill around the field, argue with people, jump up and down, etc. Pretty much anything they can think of to cause the dog to bite early, or bite the wrong decoy. The handler might also be told to do various things such as walk to a certain point and pick an item up then carry it somewhere else and put it down or lay down on a stretcher that the decoys are carrying. At some point one decoy will come up and shake hands with the handler, this is the decoy that will ultimately attack the handler. They leave after shaking hands and the decoys can continue to mill around or one might hide. Eventually, the decoy will come back and attack the handler, usually while the other decoy is trying to keep the dog’s attention or even lure them away from the handler. The dog must bite the attacking decoy and fight him until commanded to out, then after a brief guarding period recalled to the hander
Search, Hold, and Bark with Escort
participate in any way again, until it is time to retrieve his dog. The decoy attempts to steal the object three times. The dog stops the decoy each time by biting. As soon as the decoy begins to move away from the object, the dog lets go to remain close to the object he is guarding. During one of these attempts, the decoy can carry an object to confuse the dog as to which object it is guarding, or attempt to prevent the dog from biting. Points are lost for biting too soon, allowing the decoy to move or completely steal the object, guard the wrong object (allowing the other object to be stolen), being dragged away from the object, etc.